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AI Insights · Timothy · April 2024

Top 5 Sandbox-like Games Performance on Unified Platform in Africa - Q1 2024

In Q1 2024, the top 5 sandbox-like games in Africa showcased diverse performance metrics in weekly downloads, revenue, and active users, as reported by Sensor Tower.

Top 5 Sandbox-like Games Performance on Unified Platform in Africa - Q1 2024

In the first quarter of 2024, the top 5 sandbox-like games on a unified platform in Africa showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Roblox from Roblox Corporation had strong performance metrics throughout the quarter. Weekly revenue started at approximately $149K in early January, then saw a decline, reaching around $68K in early February, and finally peaking at about $94K in the last week of March. Weekly downloads fluctuated, with a high of 130K in early February and a notable increase to 119K in mid-March. The game maintained a robust active user base, starting at 3.47M and ending the quarter at 3.30M.

Block Craft 3D: Building Game by Wildlife Studios experienced varied weekly downloads, beginning at 114K in the first week of January, dropping to 45K in mid-February, and then surging to 121K by the end of March. Revenue remained relatively low, peaking at $305 in the first week of January and stabilizing around $275 by the end of March. Weekly active users saw a significant increase from 613K at the start of the quarter to nearly 499K by the end.

Block Crazy Robo World from Craft Trending Studio showed a notable increase in weekly downloads, starting from 21K in early January and peaking at 155K in mid-February. Active users followed a similar trend, increasing from 189K in early January to 380K by mid-February, before declining to 244K by the end of March.

School Party Craft by Candy Room Games & RabbitCo had a consistent performance in weekly downloads, with numbers ranging from 29K to 48K throughout the quarter. Active users remained relatively stable, starting at 360K and ending the quarter at 363K.

Craftsman: Building Craft by StarGame12 experienced fluctuations in weekly downloads, beginning at 32K in early January, peaking at 72K in mid-January, and then settling around 25K by the end of March. Weekly active users showed a slight decline from 345K at the start of the quarter to approximately 309K by the end.

These insights highlight the dynamic nature of the sandbox game market in Africa. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024